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4293837 books to explore · Review entries are shown where available.

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Reader review5

Excellent from start to finish

Excellent from start to finish. No filler, no padding.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. A few of the examples could be more realistic, but the underlying points come across clearly. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. One of those books that pays for itself within the first few chapters. Highly recommended.

Mia JonesBackend developer · Sydney, AU
12 Games of Christmas
Reader review4

Very good, with a few caveats

Strong content, uneven pacing. I would still recommend it.

I came to this book already familiar with the basics, and it still had plenty to offer. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. A few of the examples could be more realistic, but the underlying points come across clearly. The book rewards careful reading. Skimming it would be a mistake. Solid, and I would buy another book from this author without hesitation.

Lily AdamsGraphics programmer · Paris, FR
Data Structures and Algorithms: Parallel Structures, GPU Computing, and Visual Rendering with WebGPU and WGSL
Reader review5

Excellent from start to finish

Worth every page. I have already recommended it to two colleagues.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. It is denser than the page count suggests, and I found myself slowing down around the middle. This is the book I wish had existed when I started working with graphics.

Greta ThomasSelf-taught developer · Mexico City, MX
Real-Time Ray-Tracing with Vulkan for the Impatient
Reader review5

A genuine pleasure to read

A superb guide. The examples are small but complete.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The writing is direct and does not waste space on filler, which I value in a technical book. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. An easy five stars from me. I look forward to whatever the author writes next.

Elena ThomasSystems engineer · Tel Aviv, IL
Learn Neural Networks & Deep Learning WebGPU API & Compute Shaders
Reader review4

Good value, minor gaps

I got a lot out of this, even if a few sections felt rushed.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The author is unusually honest about where the simplifications break down, which I appreciated. Solid, and I would buy another book from this author without hesitation.

Adam PerezUniversity lecturer · Edinburgh, UK
Game Animation Programming
Reader review5

Better than I expected

A genuinely enjoyable read that also taught me a great deal.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. It is denser than the page count suggests, and I found myself slowing down around the middle. It is denser than the page count suggests, and I found myself slowing down around the middle. I have already recommended it to two colleagues and will recommend it to more.

Omar RiveraSecurity researcher · Mexico City, MX
101 Fractal Projects: A Hands-On Journey Through 101 Fractal Programming Project Examples

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